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Author Topic: Sonic Generations  (Read 40702 times)

Offline Mystical Ninja

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Re: Sonic Generations
« Reply #45 on: Jul 22 2011, 07:46 PM »
Awesome.

About Classic Tails... I hope they bring back more classic designs, including those of the Chaotix, but they probably won't, since according to Iizuka, they're entirely different characters. What a load of crap. Going by that logic, that must mean that Modern Sonic, Tails, Knuckles, Amy, and Robotnik must be different characters from their classic counterparts, too. Is Iizuka TRYING to insult peoples' intelligence, or what?


Offline Yerix

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Re: Sonic Generations
« Reply #46 on: Aug 05 2011, 02:38 AM »
URANAIDETYU


Spoiler: show
I hate more than just your guts, faggot. I hate your mind,
your body, and your soul. Your existance on this shithole of
a planet is meaningless. So it's best for you to commit suicide
right now, the sooner, the faster you can get out of this
gigantic shithole.





Offline Mystical Ninja

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Offline Yerix

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URANAIDETYU


Spoiler: show
I hate more than just your guts, faggot. I hate your mind,
your body, and your soul. Your existance on this shithole of
a planet is meaningless. So it's best for you to commit suicide
right now, the sooner, the faster you can get out of this
gigantic shithole.





Offline Mystical Ninja

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Re: Sonic Generations
« Reply #49 on: Aug 17 2011, 12:54 AM »
So, Mushroom Hill is in it? Awesome. At first, I was worried that Sky Sanctuary would be the only stage from Sonic 3 & Knuckles to make it into the game. Not that I have a problem with that stage, but still.

http://www.tssznews.com/2011/08/16/12-new-sonic-generations-spagonia-screenshots/
and no mention of a werehog in sight...good
What's with all the Werehog hate, exactly? I'll admit that it wasn't executed very properly in the Wii/Playstation 2 version, but it was exceptionally good in the X-Box 360/Playstation 3 version. The engine was better, the controls were a lot smoother, there were more combos to use, etc. Overall, that version of the Werehog gameplay was a much funner experience.


Offline Yerix

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Re: Sonic Generations
« Reply #50 on: Aug 17 2011, 07:28 PM »
http://www.tssznews.com/2011/08/17/new-video-first-mushroom-hill-gameplay-on-sonic-generations-3ds/
physics improvements confirmed
no uncurling, etc...at last it's actually worth looking forward to. just strengthen the spin dash a bit more
URANAIDETYU


Spoiler: show
I hate more than just your guts, faggot. I hate your mind,
your body, and your soul. Your existance on this shithole of
a planet is meaningless. So it's best for you to commit suicide
right now, the sooner, the faster you can get out of this
gigantic shithole.





Offline Mystical Ninja

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Re: Sonic Generations
« Reply #51 on: Aug 18 2011, 12:56 AM »
Yeah, it does look as if they're making progress, as far as the engine is concerned. Now, my only problem is that they're still rehashing the exact same level layouts, unlike the console version, which has new and interesting takes on those stages.


Offline Yerix

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Re: Sonic Generations
« Reply #52 on: Aug 18 2011, 09:37 PM »
http://www.tssznews.com/2011/08/18/gamescom-2011-complete-city-escape-modern-playthrough/
the new improved GUN truck, now with buzzsaws and rocket engines
URANAIDETYU


Spoiler: show
I hate more than just your guts, faggot. I hate your mind,
your body, and your soul. Your existance on this shithole of
a planet is meaningless. So it's best for you to commit suicide
right now, the sooner, the faster you can get out of this
gigantic shithole.





Offline Mystical Ninja

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Re: Sonic Generations
« Reply #53 on: Aug 18 2011, 10:02 PM »
I could have sworn it already had those things in the E3 build from two months ago...


Offline Mystical Ninja

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Re: Sonic Generations
« Reply #54 on: Aug 21 2011, 01:33 PM »
http://www.youtube.com/watch?v=s_tRYc-gRcA#ws

Here's another video of the "Big Arms" boss from the Launch Base Zone. This time, however, it actually plays the correct music. In the E3 build, it played a remix of the Doomsday Zone theme, but that was most likely a placeholder. Also, Modern Mushroom Hill gameplay:

Gamescom 2011 - Sonic Generations 3DS - Mushroom Hill Act 1 and 2
« Last Edit: Aug 23 2011, 07:23 PM by Mystical Ninja »


Offline Mystical Ninja

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Re: Sonic Generations
« Reply #55 on: Aug 23 2011, 07:24 PM »
Here are some storyline details:

http://www.allaboutgames.co.uk/previews/PS3/Sonic+Generations/108/

Quote
At the start of the game, everyone is attending a picnic in honour of Sonic's 20th, when all of a sudden a mysterious dark force intrudes and sends everyone, including our spiky blue protagonist, back in time. Sonic is finding a way to get himself and everyone else back to the present time and along the way he bumps into many familiar faces including his younger (albeit chubbier) self! The two Sonics team up and work together to save their friends once again.


( edit by samui: fixed url )
« Last Edit: Aug 24 2011, 08:46 PM by Samui »


Offline Yerix

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Re: Sonic Generations
« Reply #56 on: Aug 24 2011, 06:44 PM »
there's gonna be chili dogs, right?
URANAIDETYU


Spoiler: show
I hate more than just your guts, faggot. I hate your mind,
your body, and your soul. Your existance on this shithole of
a planet is meaningless. So it's best for you to commit suicide
right now, the sooner, the faster you can get out of this
gigantic shithole.





Offline Mystical Ninja

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Re: Sonic Generations
« Reply #57 on: Aug 24 2011, 08:29 PM »
Most likely.


Offline Bio-Frost

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Re: Sonic Generations
« Reply #58 on: Aug 24 2011, 10:51 PM »
Lets all hope this somehow splits the timeline so we can have classic sonic and modern sonic for future games. If zelda can do it so can sonic.
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Offline Mystical Ninja

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Re: Sonic Generations
« Reply #59 on: Aug 25 2011, 03:16 PM »
Yeah.

Also, Emerald Coast confirmed for the 3DS version: