I'd acualy would love to see it when compleat. It seems interesting. Is it like Shifters of the East?
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Actually, no. The idea behind it is you play a fox who has 'awakened', becoming a kitsune. You start off with one (or if the GM allows it, two) tails, and from one to two (or two to four) fox powers. As you go out and do things, you slowly gain tails and prestige.
It isn't a given you can shape shift, that's one of the things you can pick up, but it isn't a 'mandatory' power. I've put in some mention of other creatures the foxes can go up against as well, and I'm only now getting artwork in for the book.
But I'll let you all know when I actually have it up and published. :)
:)
In May, I'm hoping to finally have an RPG published through my company. Specifically, my first game will be Fox Magic, where you play one of five types of kitsune, and can either serve the Jewel Maiden, or Inari (or, really, choose to serve neither).
The game, so far, is about 30 pages in length for the rules, and is pretty quick to get a grasp of. Players have a lot of control over the game, the GM mostly acts as a moderator to ensure the game's fair, and to give the PCs a challenge from time to time.
Artwork is being done by Max Blackrabbit, gNaW, and Kaffeine Kitty, as well as some bonus art from a friend of mine in the Phillipines. I'm really looking forward to having this game premier at CanGames, and then be sold openly in PDF format and in printed format. :)
I'm actually considering having my own MUCK converted to host/run Fox Magic, I haven't decided yet.
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When will the game be ready?