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Gaming Arena => Gaming and Technology => Topic started by: Roland Voidheart on Jan 03 2009, 10:57 PM

Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 03 2009, 10:57 PM
So, since some people here actually played The Elder Scrolls III: Morrowind, I've decided to log in my progress in the game thus far. Now let's see... On the main story quest, I'm supposed to talk to someone about attacking a Sixth House base, but I'm holding out on that, until I do all of the Fighter's Guild quests. I might also try the Dark Brotherhood quests before I continue with the main story. I'm also considering doing the Bloodmoon quests soon, too...

Feel free to share any tips, strategy, advice, etc. I would greatly appreciate it ^.^
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 10 2009, 09:44 AM
Due to a glitch that can only be described as ridiculous (somebody that I asbolutely had to kill passed through the floor, presumably down to the 'center of the world'...) I've been forced to start all over again. Yes, you heard me, all over again. After becoming the head of the Fighter's Guild, after fighting off Corprus disease, and after killing hundreds of Cliff Racers, I've been defeated by a little glitch...

*explodes*
Title: The Morrowind Reports
Post by: Ozymandias on Jan 10 2009, 10:14 AM
You could have just used a console command to teleport him to you (or just noclip to him). I think if you do fall through the floor you teleport into the 'origin' of the cell anyways.

As for Morrowind, my CD broke yesterday. it pissed me off so bad because I had just installed it when one of my speakers toppled over on top of it. Worse yet, it's one of those games that demands you have the CD in the drive. The no-CD crack I got also needs the movie files on the disk, which I don't have (it would be cool if someone could give them to me somehow)

Sorry if this was just supposed to be a you-only thread.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 10 2009, 10:22 AM
Wow, that stinks... But yeah, I'm playing it on the X-Box (no console  :(  )

And no, this isn't a me-only thing. This is for people to give useful input, tips, etc., and just general comments about the game itself.

I hope you can get a new disc or something...
Title: The Morrowind Reports
Post by: Ozymandias on Jan 10 2009, 10:50 AM
Xbox version? That sucks.

But yeah... I think it will let me play, but it will just be annoying when I start it up with all the errors, and I won't be able to see the cutscenes. no matter though, as I've beaten the main storyline before =p
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 10 2009, 12:21 PM
Actually, I do have the game for the PC, it's just that it doesn't come with any of the expansion content that I get on the X-Box version. Besides, my computer sucks so much, I can barely play it without crashing  <_<

I guess having to start over isn't so bad... I can correct a few of the mistakes I made the first time around.
Title: The Morrowind Reports
Post by: Ozymandias on Jan 10 2009, 02:06 PM
Oh. is it possible for you to copy the movies over onto your computer from the CD and then upload them somewhere for me to download? Cause, that way this no CD thing will work. I had gotten the game of the year edition with both expansions a long while back... but, grrr, broken CD pisses me off...
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 10 2009, 02:16 PM
Quote
Oh. is it possible for you to copy the movies over onto your computer from the CD and then upload them somewhere for me to download? Cause, that way this no CD thing will work.
[snapback]51892[/snapback]

Honestly... I have no idea how to do that  :o
Title: The Morrowind Reports
Post by: Ozymandias on Jan 10 2009, 02:25 PM
Hmmm... I think you put the CD in the drive then tell the autorun to screw off. Right click the CD and then do 'explore' and it'll open like a folder

As for the uploading, I don't know...
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 11 2009, 01:56 AM
Operation: Return to Ass-Kicking Status

Progress (in acquiring previous equipment):

Serano Ebony Helm: Check!
Kill the Hunger in the Serano Ancesteral Tomb as part of a Balmora Fighters' Guild quest.

Daedric Longsword: Check!
Kill some dude in near-full Bonemold armor in a Daedric Shrine in the St. Olms (Vivec) Underworks (very tough battle)

Belt of Sanguine Hewing: Check!
Kill some dude in a Daedric Shrine in the Underworks of the Foreign Quarter (also Vivec)

Wizard's Staff (2x): Check! (1x) Check! (2x)
1: Daedric Shrine relatively close to Ald-Ruhn
2: The cavern of Sud, west of Dagon Fel. It's carried by a not-too-tough mage, behind a door that you have to levitate up to after fighting some Skeleton Archers

Ebony Cuirass: Check!
Kill a vampire in Dwemer ruins near the Urshilaku Ashlander camp. The ruins are somewhere between the ruins of Bthungthumz and the Daedric Ruins near the camp.

Glass Pauldrons L/R: Check!
Kill a vampire in the lower level of the Dwemer ruins near the Urshilaku Ashlander camp. The ruins are somewhere between the ruins of Bthungthumz and the Daedric Ruins near the camp.

Fist of Randagulf L/R Gauntlets: Check!
(heavy armor-type) : the right one fortifies strength 20 points, and the left one fortifies agility 20 points, both of which are constant effect. You can find them after fighting Dagoth Gares in the main quest, behind and beneath the left stone trough in the room with the wierd altar/statue in it.

Ebony Boots: Check!
Kill a vampire in th lower level of the Dwemer ruins near the Urshilaku Ashlander camp. The ruins are somewhere between the ruins of Bthungthumz and the Daedric Ruins near the camp.

Daedric Greaves: Check!
In a level 20-locked Dwemer chest in the Dwemer ruins near the Urshilaku Ashlander camp. The ruins are somewhere between the ruins of Bthungthumz and the Daedric Ruins near the camp.

Amulet of Shades: Check!
Bought from a merchant in the Urshilaku Ashlander camp.

Ring of Wizard's Fire: Check!
Daedric Shrine relatively close to Ald-Ruhn

Ring of Dahrk Mezalf: Check!
Acquired from killing the Dwarven Spectre Dahrk Mezalf himself, in the Dwemer ruins of Bthungthumz.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 15 2009, 08:32 PM
Newsflash, Morrowind fans! I just got the Helm of Oreyn Bearclaw! It's a heavy piece, with 216 defense (with my current heavy armor skill at 72), and it has +40 points to both Agility and Endurance! Constant Effect! Plus, it kinda looks like a big wolf skull! Awesome!

How to get it: go to the Daedric shrine called Assurdiropal, which is south of the necromancer base Vas, and east-northeast of the Urshilaku Ashlander camp. Go to the Inner Shrine, kill the dudes that seem to be very angry with you, and activate the Statue of Malacath. He will tell you that long ago, a 'hero' took credit for the deeds of a heroic Orc.
Your mission is to kill the descendant of that false hero, and you will be rewarded with the fantastic helm. He tells you to look in the "City of the Man-God" (Vivec). However, if you ask around, you will learn that the descendant is not in Vivec, but is instead in Gnaar Mok. Go there, and you'll learn that he is on an island south of town, slaying several pesterous netch.
Go south, and look for a big dead Bull Netch. Talk to the dude is near-full Dwemer armor, and he'll send his (incredibly tough) guards after you. He himself isn't very strong. Kill him and his guards, and return to the shrine. Talk to the Statue of Malacath again, and he'll give you the awesome helm! Yay!
Title: The Morrowind Reports
Post by: Ozymandias on Jan 15 2009, 09:05 PM
Hmm, interesting. maybe I'll try it sometime.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 15 2009, 09:19 PM
Yeah, the helm is pretty sweet... Remember, though; his guards are really, really tough. I died like three times fighting that battle, and I had near-full ebony armor and a Daedric longsword. Still, the helm is definitely worth it.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 16 2009, 04:37 PM
I just found a pretty sweet two-handed sword, called 'Chrysamere'. It has Resist Fire 5-20% for thirty seconds, 5-20% Reflect for thirty seconds, and Restore Health 5-20 points. This, and it has an awesome amount of damage behind it. I might actually use it, despite me mainly using one-handed weapons and shields...

Okay, strategy time: I found it in a bad mage's cave called Abanabi. It's on an island between Wolverine Hall (which is next to Sadrith Mora), and Tel Fyr, the place where you get your Corprus Disease cured in the main quest. Note that when I did this area, it was full of both Frost and Storm Atronachs, but mostly Storm Atronachs.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 16 2009, 05:57 PM
Having cured my Corprus Disease at Tel Fyr , I set about looting the chests in the Corprusarium. Sure enough, I got quite a few Dwemer Coins and Goblets, and even the two-handed blunt weapon Volendrung (sadly lacking any magical properties, at least to my current knowledge...) Along the way, I found the 'Daedric Sanctuary' Amulet. Later, I put it on. Wow.
You'll be asked if you want to go to some place with a funny name. Say 'yes', and you'll be teleported there, and you'll fight a tough Dremora Lord. Kill him, and you will be taken back to Tel Fyr; however, the amulet will be gone from your inventory, having been replaced by the Dremora Lord's own weapon, the Daedric Crescent! This fantastic two-handed Long Blade-type weapon does 20-50 damage, Disintegrates Armor 5-30 points, and even Paralyzes for ten seconds! Besides, it looks cool, too! (kind of like those weird curved blades you see Klingons using on Star Trek...)
Awesome, yes?
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 17 2009, 01:25 PM
Since I gave Nibani Maesa, the Wise Woman of Urshilaku Camp, the Lost Prophesies, she told me to wait for further advice from her. So, like I did in my last run at the game, I decided to do the Bloodmoon expansion quests. And, surprisingly, I've been doing pretty well. Although the Bristleback boar things are annoying, I've managed to get to the last Gifts of the Stone quest, the Water Stone. Along the way, I've located (with a little help from gamefaqs.com...) a stash of awesome stuff that you guys should know about.
Shadowsting: An ebony longsword, that does a great ammount of normal damage, and 5 poison damage for twenty seconds. The wierd thing: it Chameleons 200-100%; what makes it wierd, is that the Chameleon doesn't affect you, it affects your enemies. Odd, huh?
Five, count them, five Ebony Arrows. What makes them special, is the fact that they Damage Health 5,000 points. Yes, that is correct: each one does 5,000 damage. Just let that fact sink in for a minute...
Two Gloves that add 20 to sneak, and 20 to security skills, respectively. Awesome.
Ring of Raven Eye: Fortifies Marksman skill twenty points, and provides twenty points of Night-Eye, constant effect. And yes, I'm currently using it. Those damn Stones are hard to find at night...

Where did I find all of this fabulous stuff? Right up against the Thirsk Mead Hall, there is a hollow tree stump. Inside, you'll find all that I have mentioned, including a Blood-Stained Note, which says:

S,

Here is the equipment I told you about.
Remember, the weak deserve no mercy.

-- E


Cryptic, huh?
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 18 2009, 03:24 PM
So, having stopped the Bloodmoon prophesy and becoming the Cheiftan of Thirsk, I decided I had done enough of that expansion. But, I've gotta tell you, being a werewolf with the Hircine Ring is pretty darn awesome. So, in the main game, I've looted Kogoruhn, completed the Third Trial, and am now working on the Hlaalu Hortator thingy. I've gotten three guys to vote for me, and I killed Orvas Dren (because he was a real nasty asshole :P) I've also collected an insane amount of loot in the form of magic and rare weapons, armor, etc. I've also ditched some of my ebony armor in favor of my new Nordic Mail items. I've also found an awesome shield in a part-mage lair, part-Daedric Shrine cave called Ibar-Dad, not too far from (you guessed it,) Urshilaku Camp.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 20 2009, 10:17 AM
I've done plenty since my last report. I've become Hortator of all three Great Houses, and have been named Nerevarine by two Ashlander Camps. I've gotten some cool items, too; I'll report on those once I'm playing again.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 20 2009, 08:16 PM
As I speak, I'm on my way to the Ghostgate, to pass into the Red Mountain region, to get Keening and Sunder. But, I'll have to wait until tomorrow to do anything (stupid school...)
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 21 2009, 06:19 AM
So, since I woke up unusually early today, you can guess what I did.  :)
Anyway, I'm inside the Ghostgate, and I managed to grab Keening. Also, here's something weird: if you talk to any Ash enemies (ash zombies, ash ghouls, etc.) while you are un-detected by them, you can actually talk to them. Odd, huh? What they say depends on what enemy they are, I think. Ash Slaves talk about how, despite moving them, the chairs and tables will not remain silent. (lolwut?) Ash Zombies talk about how Dagoth Ur is silent to them. Ash Ghouls talk about how you rejected Dagoth Ur, and that you deserve no mercy, and stuff like that.
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 21 2009, 09:05 PM
Yes. I, in my awesomeness, defeated Dagoth Ur... Even though it took me one hell of a long time. I kept trying to just outright kill him, but that never worked. (stupid stat-damaging fireballs...) Anyway, I just took the cheap way out, and ran to the Heart of Lorkahn, fighting Dreamer Workers (who, for some reason, can shoot fireballs now...) I did what I had to do: smack the Heart with Sunder once, then stabbity it to death with Keening. Now, as it happened, Dagoth Ur followed me, and when I ran away from the collapsing Akulakahn, he was still on the bridge that lead to the Heart. So, when the Akulakahn collapsed, which destroyed the bridge, he fell into the lava at the bottom of the chamber. Now how's that for a cinematic ending?
Anyway, I got Azura's Ring for defeating Mr. Ur, and won the main quest. Now what? The Tribunal Expansion, that's what!

Also, after you defeat Dagoth Ur, and mention 'Nerevarine' in a conversation, the disposition of person you're speaking with usually goes up by about ten points. This doesn't always work, but it works on most people. The best result: better prices at traders :P
Title: The Morrowind Reports
Post by: Roland Voidheart on Jan 23 2009, 11:48 PM
Yup. I beat it. Since my last report, I've beaten the Tribunal Expansion. And guess what? I've realized how much stuff I've actually collected. I literally have tons of treasure. It's not even stuff that I would use; it's just things I've collected that I thought were cool. Either that, or its stuff that's just too damn expensive to sell to merchants without a massive loss, like my suits of Ebony and Glass Armor that I didn't use, and will never use, because I've found better stuff like Nordic Mail and Her (Almalexia's) Hand's-type stuff.
Anyway... That's it. I don't know what to do now, except move all of my treasure somewhere, stack it in a big pile, and sit on it :P

*sits on my absurdly huge treasure pile full of pointy death*